Explore and learn more about the environments of Uru: Ages Beyond Myst:
Inside of the dormant volcano near the Cleft, and the Great Shaft, a three mile long shaft connecting the surface to the lower system of tunnels.
Where original Myst ended.
Direbo is a "hub" Age, consisting of several islands, linked by bridges. Each island contains a linking bubble with a special pedestal to link. Each island also contains a linking book on a pedestal back to various Eder Tomahn (rest houses) in the paths back to D'ni.
A desolate and snowy wasteland that sits on floating icebergs, Tahgira was written as a prison Age. The worst of the D'ni criminals would be sent there to live out the remainder of their life; their graves are visible at the end of the Age. The prisoners confined to Tahgira built during their stay a comlex system to heat parts of the Age. The heating system can be used to a great advantage as it attracts heat-loving bacteria which can then be walked upon. The Tahgira Slate, when used properly, can heat the Age, thus warming various frozen controls vital to the heating system.
An astronomy Age where the D'ni studied the heavens, Todelmer is an observatory complex built on stone pillars perched high above a planet's surface. A tram system runs between the two major observatories, each of which has controls to move viewing scopes. A huge blue-ringed planet is clearly visible from Todelmer; an observation pod similar to the one planned for the Age of Negilahn floats above its surface and holds the Keep for the Age. In Todelmer it is possible to manipulate time by means of the Bahro slate.
Here Esher, a D'ni archivist who fled to the Age after D'ni's fall, experimented with the Bahro's linking powers. In a large stone building built through the island itself he kept Bahro in cages and, during his stay there, learned of their great linking powers and the Tablet that, if possessed, could control them. On Noloben, one can call upon the Bahro with the slate to make it rain for approximately 90 seconds, thus facilitating the movement of the Noloben Tablet to the Keep at the end of the Age. It is also where it is hardest to attract the Bahro, as the laboratory is guarded by their worst fear, snakes.
A large, flat sandy island characterized by towering rounded rocks and palm trees. During the D'ni Empire, a great gladatorial arena, holding pens, and trading house were built on the Age to exploit its one natural resource: red gemstones. These stones, found in the stomach of the aquatic laki for which the Age was named after, were highly prized in D'ni. Laki were captured and killed by the Kresh, the native people of Laki'ahn, in the arena to the great amusement of the D'ni spectators. The gemstones were then removed and taken into the trade house to be sorted and presumably sent to D'ni.
The main source of power on the Age is wind; when a symbol is drawn on the Laki'ahn Slate the Bahro will make a sandstorm, thus turning the windmill and repowering the Age for around 90 seconds.
The Age is in ruins and none of the devices are operable.
The Age Atrus wrote for the surviving D'ni refugees.