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How do I get to the ship?
From where you first linked into this age, stand just outside the small building.
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What can I do in the small wooden structure outside the ship?
What happens if you play with the controls that you can find inside the little enclosure? There are three controls you can interact with -- a crank, a handle, and a lever.
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How do I get across to the ship?
Before you can proceed to the ship, you'll need to solve the puzzle just outside of the ship.
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How many totem poles are there?
Altogether, there are five totem poles.
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How can I get rid of the Mangrees on the one totem pole?
You need to be able to see the symbol on this totem pole, but the frisky Mangrees are making it impossible. You're going to need a way to clear them away for a brief period, just long enough to look at the totem symbol.
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How do I find the locked gate?
Start at the area you landed in, after the hang-gliding ride.
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How do I unlock the gate?
Note the panel to the left of the gate. Be sure and view the "memory" associated with this location.
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How can I get to the lake?
Start at the area you landed in, after the hang-gliding ride.
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How can I get across the lake?
There's a long walkway that appears to go to the other side of the lake. However, a portion of that walkway is currently blocked, and inaccessible.
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What do I do with the machine out on the lake?
The first thing to do is to open the machine.
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How do I get past the Camoudile blocking my path?
The wooden walkway ends just before the Camoudile in such a way that it can appear as though the Camoudile is blocking the only possible path. However, there is actually still a path available to you. When facing the Camoudile, turn to the left. You should see a worn path leading away from the end of the walkway. By using this path, it is possible to walk around the Camoudile and continue on the other path.
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What am I supposed to do with the four Mangrees (monkey-like creatures)?
Without question, this is the most annoying, exasperating, and physically taxing puzzle in Haven!
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How do I finish off Haven?
There is one final puzzle that you need to complete, after getting past the Camoudile.
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How do I get to Serenia?
As with all of the Ages, you will reach Serenia through a linking book. However, the linking book will not be available to you at the beginning of the game. Certain events will need to unfold, before it will be accessible.
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Anya said to go to the memory chamber. Where is it?
From where Anya was ringing the bell, walk away from the forest, and further into the village.
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Where can I find Achenar's journal?
As you explore Serenia, you will find the Age divided into two main areas: the forest, and the village. You will need to visit the village before you will get any clue to the whereabouts of Achenar's journal.
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How do I get to the other side of the ravine where I saw Achenar?
You won't have to go far to discover a way -- look nearby for clues.
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How do I unlock the water control wheel in the village?
The village water control mechanism has a striped "lock" wrapped around the control wheel. The wheel will not turn until the lock is removed.
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What are all the water control units for?
The water control units are used in one of the last puzzles of Serenia.
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I can't figure out what else to do!
There are several activities that must be completed, in order to progress with the game. First, be sure to go to the memory chamber.
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What do I do at the Hall of Spirits?
If all the Protectors are sleeping, then you won't be able to do anything. You'll need to explore a bit first, and complete a couple of other small tasks, before they will wake up.
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How do I get a Spirit Guide to help me?
In order to get a guide, you must have visited the Hall of Spirits and spoken to the Protector there.
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How do I get to Dream?
You will need a Spirit Guide to help you.
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What do I do in Dream?
Hmm... Dream isn't really what you expected, is it? To begin with, you will be presented with a one or two colored blobs. Click on them to continue to the main puzzle.
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How can I get to the old Memory Chamber?
The old Memory Chamber can be seen beside the shoreline of a lake in Serenia, to the right of the dock, with some of the same visual characteristics as the current Memory Chamber, but obviously almost dead.
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How do I get inside the old Memory Chamber?
Have you tried to use the bathysphere?
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What do I do, once inside the old Memory Chamber?
When Achenar walks into the room, you are forced to make a decision. You must decide -- either pull one of the handles, or do nothing.